
Interactive Storytelling for the Screen
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An invaluable collection of essays and interviews exploring the business of interactive storytelling, this highly accessible guide offers invaluable insight into an ever-evolving field that is utilizing new spatial and interactive narrative forms to tell stories. This includes new media filmmaking and content creation, a huge variety of analog story world design, eXtended realities, game design, and virtual reality (VR) design.The book contains essays written by and interviews with working game designers, producers, 360-degree filmmakers, immersive theatre creators, and media professors, exploring the business side of interactive storytelling – where art meets business. Contributors to this book share their perspectives on how to break into the field; how to develop, nurture, and navigate business relationships; expectations in terms of business etiquette; strategies for contending with the emotional highs and lows of interactive storytelling; how to do creative work under pressure; the realities of working with partners in the field of new media narrative design; prepping for prototyping; writing analog and digital.This is an ideal resource for students of filmmaking, screenwriting, media studies, RTVF, game design, VR and AR design, theater, and journalism who are interested in navigating a career pathway in the exciting field of interactive storytelling.
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Utgivelsesdato:
11.03.2021
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ISBN/Varenr:
9780367819972
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Språk:
Engelsk
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Forlag:
Routledge
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Innbinding:
Heftet
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Fagtema:
Språk og lingvistikk
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Serie:
PERFORM
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Litteraturtype:
Faglitteratur
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Sider:
228
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Høyde:
15.1 cm
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Bredde:
22.7 cm