
Simulating Antiquity in Boys' Adventure Fiction : Maps and Ink Stains
Elements in Publishing and Book Culture
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This Element approaches the genre of boys' adventure fiction as not just a catalogue of texts but a corpus of books. Examining early editions of Treasure Island, King Solomon's Mines, and The Lost World, the Element argues that fin-de-siècle adventure fiction sought to resist the nineteenth-century industrialisation of book production from within.
