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Aesthetics and Design for Game-based Learning

Dickey, Michele D.

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Leveringstid: 3-10 dager

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Omtale

Aesthetics and Design for Game-based Learning provides learning designers with insight into how the different elements that comprise game aesthetics can inform the design of game-based learning. Regardless of the cognitive complexities involved, games are essentially entertainment media, and aesthetics play a large role in how they are experienced. Yet too often the role of aesthetics in the research about game-based learning has been relegated to a surface discussion of graphics or neglected altogether. Aesthetics and Design for Game-based Learning begins by addressing the broad context of game aesthetics, then addresses specific elements with chapters focusing on:player positioning game mechanicsnarrative designenvironment designcharacter design.Each chapter includes research and guidelines for design, and a conclusion addresses aesthetics in the research of game-based learning.

  • Utgivelsesdato:

    10.03.2015

  • ISBN/Varenr:

    9780415720946

  • Språk:

    Engelsk

  • Forlag:

    Routledge

  • Innbinding:

    Innbundet

  • Fagtema:

    Samfunn og samfunnsvitenskap

  • Serie:

    Digital Games, Simulations, and Play in Learning

  • Litteraturtype:

    Faglitteratur

  • Sider:

    160

  • Høyde:

    22.9 cm

  • Bredde:

    15.2 cm

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