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Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at teachers and education researchers, but also of interest to game developers who want to produce videogames for mathematics education, Mathematics Education for a New Era: Video Games as a Medium for Learning describes exactly what is involved in designing and producing successful math educational videogames that foster the innovative mathematical thinking skills necessary for success in a global economy.Read the author's monthly MAA column Devlin's Angle
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Utgivelsesdato:
25.02.2011
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ISBN/Varenr:
9781568814315
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Språk:
, Engelsk
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Forlag:
A K Peters
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Fagtema:
Samfunn og samfunnsvitenskap
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Litteraturtype:
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Form:
Lærebøker
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Sider:
218
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Høyde:
17.5 cm
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Bredde:
22.8 cm