The Fundamentals of C/C++ Game Programming : Using Target-based Development
Beuken, Brian
Heftet
Forventes utgitt
Forventes utgitt: 28.11.2025
Leveringstid: 3-10 dager
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Omtale
This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.
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ISBN/Varenr:
9781032863801
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Språk:
Engelsk
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Forlag:
Taylor & Francis Ltd
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Fagtema:
Kunst
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Litteraturtype:
Faglitteratur
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Utgave:
2
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Sider:
464
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Høyde:
25.4 cm
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Bredde:
17.8 cm