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The Fundamentals of C/C++ Game Programming : Using Target-based Development

Beuken, Brian

Heftet

Forventes utgitt

Forventes utgitt: 28.11.2025

Leveringstid: 3-10 dager

Handlinger

Beskrivelse

Omtale

This book gives novice coders an understanding of the methods and techniques used in professional games development. Projects are designed to help develop and strengthen problem solving and basic C/C++ skills. The book also helps to develop familiarity with Microsoft Visual Studio's ability to target and use fixed/restricted hardware.

  • ISBN/Varenr:

    9781032863801

  • Språk:

    Engelsk

  • Forlag:

    Taylor & Francis Ltd

  • Fagtema:

    Kunst

  • Litteraturtype:

    Faglitteratur

  • Utgave:

    2

  • Sider:

    464

  • Høyde:

    25.4 cm

  • Bredde:

    17.8 cm

The Fundamentals of C/C++ Game Programming : Using Target-based Development

The Fundamentals of C/C++ Game Programming : Using Target-based Development

Beuken, Brian
9781032864723 Innbundet
28.11.2025
Engelsk

Forventes utgitt
The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

Beuken, Brian
9780815355274 Innbundet
13.03.2018
Engelsk

Produseres på bestilling
The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's

Beuken, Brian
9781498788748 Heftet
09.03.2018
Engelsk

Produseres på bestilling